If any instability occurs with your hardware set-up, reverting to one of the basic modes covered above is strongly recommended. If Studio determines that to be the case, it tries to fall back to the final preview mode (next paragraph). Note: Even if you have the correct graphics card, the desired format may still not be supported by a particular monitor. At the same time, the usual small Player preview is displayed on the main screen. For instance, if your project format is 720×480 with the NTSC refresh rate of 60 Hz, the monitor will be put into that mode for the most accurate possible preview. Second VGA, small preview on main VGA: This option goes beyond the other full-screen modes by reconfiguring the monitor display to match the exact format of your project’s video specifications for frame format and refresh rate. If they are, the remaining options are made available:
Studio checks on start-up to see if the above conditions have been met.
The minimum driver versions are 81.85 (GeForce) and 81.64 (Quadro).īefore launching Studio, the second monitor must be activated as a Windows desktop extension ( not in the Span or Clone modes).
These modes are offered only if your dual-output video card is one of the following types: The remaining two options are special modes that allow full-screen output on one monitor while still providing a normal preview within the Studio window. When a second display is available, this is the recommended mode for most users.
The Player preview on the main screen remains blank, conserving processing power. In this mode, the preview is scaled to use as much as possible of the monitor display (without disturbing the aspect ratio of the video). The most straightforward option for full-screen preview is Second VGA monitor.
The display on the second monitor is controlled entirely by the full-screen button, independently of whether your movie is playing back or paused.
With a dual-monitor computer system, you would normally use your second screen as a full-size preview monitor and leave Studio unobscured on your main screen. In this special instance, full-screen playback begins from the current play position when you click the full-screen button, and ends either at the end of the movie or when you press the Esc key. On a single monitor system, a full-screen preview (other than external) must obviously use the same screen as Studio’s own interface. The options available on the list depend on your display hardware.
The Show full screen preview on dropdown list lets you specify how Studio should preview when you click the full-screen button on the Player. The option should be checked unless you are having display problems during preview. On some machines there may be a noticeable performance cost to this option.Įnable hardware acceleration takes advantage of the advanced capabilities of your graphics card where applicable. If you have exacting requirements for the preview, and particularly if you are targeting an external output device for preview (by selecting it on the External dropdown list), you may need to check Enable full-resolution preview. The five areas on this panel provide hardware and previewing settings.īecause of the central role of previewing during interactive video editing, Studio provides a number of settings that affect preview behavior.įor previewing on a computer monitor, the default preview, at quarter-frame resolution, is probably quite good enough.